Posts tagged with challenge - Gameful

Achievement Unlocked: Gameful Challenge 8 Winners Announcement

Mar 19, 2012 at 4:53 pm in post by Nathan Maton

It is always fun to write a prizes blog post… so I’m writing this with a big smile on my face.  We had great results in this challenge and we hope you enjoyed participating in it.

As mentioned before, this is part 1 of the 2-part challenge, so there’ll be more news to come.  BUT for now AND what I’m sure you’ve all been waiting for, let’s talk RESULTS.

The community leveled up and we saw a 200%+ engagement on the voting for this challenge as compared to the last one.  The winner of the community award is:

Both the winner and runner up will become judges in the next round of challenges.  The runner up who will join this fantastic team is:

The next three most liked submissions from the community votes are:

  1. In the Court of the Spider King
  2. Chasing the Dragons Game Design Doc Alexander Philips
  3. Mentor Me

All five of these winners will get a signed copy of the brand new book Making Good from the challenge sponsor.

In case that wasn’t exciting enough for you, hold on to your Wiimotes and Zamzees!  After some major deliberation the judges of the challenge have deliberated and picked the top three winners.  The winner of a round trip ticket within the United States is:

The two runner up entries will get to talk to Asi Burak, president of Games For Change, and pitch their ideas with the Power Hunt Team are:

  1. In the Court of the Spider King
  2. Infomancer

Well folks, fairies and monsters, that’s all.  Thanks for submitting your entries, congrats to all of you who have collaborated together and formed a team.  We’re excited to watch collaboration spark from our digital kindle.

Best,
The Gameful Crew & Community Manager Nathan Maton

 

by Sarah

Gameful Member Wins $500 in Game Design Challenge-You Can Too!

Oct 12, 2011 at 8:57 pm in post by Sarah

Hello, Gameful Members!

Perhaps you’ve already heard that Gameful member Tristan T. Angeles has won Revel’s $500 prize for writing the Challenge of the Month.

We think Gameful Members are some of the smartest, most innovative and thoughtful game designers on the internet, which is why we think YOU can be the next $500 Challenge of the Month winner!

Check out getrevel.com and start submitting challenges today! If you need some inspiration, check out Tristan’s challenge below, or email questions@getrevel.com. Good luck!
–Sarah

Tristan’s Challenge:

 Turning Imaginary Places Into Reality (3+):

First player writes a one-sentence description of a positive emotion he/she would like to experience (ex. relaxed, excited, satisfied).

This description is sent to other players, who are asked to find and photograph a location that evokes the emotion described by the first player.

All photographs are sent to the first player, who judges the images and locations based on their ability to evoke the emotion described at the beginning of the challenge. Players are encouraged to meet at the location where the “winning” photograph was taken, possibly to enjoy a coffee.

Revel Game Design Challenge

Aug 23, 2011 at 6:59 pm in post by Nathan Maton

I’m posting this for Sarah Brin from Revel.
Hello, Gameful Members!

 

We’re excited to introduce the Gameful community to Revel- a new platform for new, fun, and worldchanging experiences in public space.Revel works by giving players challenges- short sets of instructions that facilitate actions or experiences– based on their interests and goals. Challenges can be performed alone or in groups, with friends or with strangers.

We at Revel would like to extend a special invitation to the Gameful community by inviting you to shape the Revel app. We’re currently looking for challenges to feature, especially missions related to the fields of: photography, exploring, neighbors & networks, storytelling, fitness training, games, and appreciation. Challenges selected for the Revel app will be performed by thousands of people worldwide. We’ve also got $20,000 in cash prizes to give away, too.

Got an idea? You can enter your challenge(s) here!

Just like how Gameful challenges have criteria, there’s a recipe for writing a good Revel challenge. That means that the best challenges will give participants unprecedented social experiences in public space while deepening connections between challenge authors, participants, bystanders, and their cities.

We’d love to see any challenge that:

1. Helps people discover public spaces and their city’s hidden potential for fun.
2. Creatively re-imagines boring, mundane, or everyday experiences.

3. Builds in social support, by way of cheering, back-up singing, hi-fives, etc., as a way to encourage participants to courageously carry out challenges.
4. Improves players’ health or overall quality of life.

5. Strengthens relationships between neighbors and community-members. You can see some examples of challenges here.

We look forward to reading (and participating in) your awesome challenges! If you’ve got any questions (or if you’d just like to say hello), drop me a line at sarah@getrevel.com.

Gamefully yours,

Sarah

P.S.- Gameful Exclusive: Thanks to those of you who have already submitted your challenges to Revel for our August 1st deadline! While our submission editors are currently reviewing all entries, it’s not too late to get in on some awesome cash prizes. Starting this month, Revel is giving away a $500 each month to the authors of the most awesome challenges for public space. The submission deadline for the next award cycle is 12:00am PST on September 1st.

What are you waiting for? Get crackin’!

by Sarah

Make Your Neighborhood More Adventurous With Revel!

Aug 8, 2011 at 7:16 pm in Uncategorized by Sarah

Hello, Gameful Members!

We’re excited to introduce the Gameful community to Revel- a new platform for new, fun, and worldchanging experiences in public space.

Revel works by giving players challenges- short sets of instructions that facilitate actions or experiences– based on their interests and goals. Challenges can be performed alone or in groups, with friends or with strangers.

We at Revel would like to extend a special invitation to the Gameful community by inviting you to shape the Revel experience. We’re currently looking for challenges to feature in our app, especially missions related to the fields of: photography, exploring, neighbors & networks, storytelling, fitness training, games, and appreciation. Challenges selected for the Revel app will be performed by thousands of people worldwide. We’ve also got $20,000 in cash prizes to give away, too.

Got an idea? You can enter your challenge(s) here!

Just like how Gameful challenges have criteria, there’s a recipe for writing a good Revel challenge. That means that the best challenges will give participants unprecedented social experiences in public space while deepening connections between challenge authors, participants, bystanders, and their cities.

We’d love to see any challenge that:

1. Helps people discover public spaces and their city’s hidden potential for fun.
2. Creatively re-imagines boring, mundane, or everyday experiences.
3. Builds in social support, by way of cheering, back-up singing, hi-fives, etc., as a way to encourage participants to courageously carry out challenges.
4. Improves players’ health or overall quality of life.
5. Strengthens relationships between neighbors and community-members. You can see some examples of challenges here.

We look forward to reading (and participating in) your awesome challenges! If you’ve got any questions (or if you’d just like to say hello), drop me a line at sarah@getrevel.com.

Gamefully yours,

Sarah

P.S.- Gameful Exclusive: Thanks to those of you who have already submitted your challenges to Revel for our August 1st deadline! While our submission editors are currently reviewing all entries, it’s not too late to get in on some awesome cash prizes. Starting this month, Revel is  giving away a $500 each month to the authors of the most awesome challenges for public space. The submission deadline for the next award cycle is 12:00am PST on September 1st.

What are you waiting for? Get crackin’!

 

“I double blog dare you!”

Jun 21, 2011 at 9:40 am in post by Mika Oja

The future of our blog? We shall see! 

Sometimes enkwolf got bored at his work. Not often, you see, but sometimes. Typically this happened when he was between tasks, or writing yet another scientific article. It was at these times when he wandered off to look at the Gameful blog. The blog had not always been his primary interest in the site but things had changed since then. He browsed the blogs, seeing one interesting topic after another, and most of them rather unexpected. Some were written as stories, others used riddles and there were even some poetic blog posts. The variety of topics though, that’s what made the Gameful blog much more interesting than any other. When looking at particularly interesting posts, enkwolf often paused to think who might have commissioned the work. Some people’s dares were quite easy to recognize, but others were sneakier. 

It had been about a year since it all started, he thought. Looking back, it had been quite a simple idea. People would just dare others to write blog posts about various topics, sometimes challenging them to use a specific style of writing. He had two worries back then. Maybe no one got interested. That was not much of a problem though, because even if just a handful of people played the game, their blog posts could be enjoyed by all. What he was more worried about, was the the treat economy around this. Would people be willing to put down their treats to dare someone else to write in the blog? Could these dares be somehow abused? However, he thought back then, this was Gameful, a friendly community. Sure enough, looking at the blog now, he saw that people indeed had played in the spirit of the game. 

The blog was so lively these days. No one had the time to read everything, but there was something for everyone. The explosion of blog posts had motivated the admins to make a better system for categorizing and finding interesting posts. Of course, he could always tell the challenge ones from one simple tag, and those were the ones enkwolf liked. It was not that the other blog posts weren’t useful – they were, after all, often written by people who knew about their subject – but the dare blog posts were often really fresh. People were writing about topics they really hadn’t thought about, and new perspectives were found almost daily. Some were just hilarious to read. That was okay too, not everything had to be useful. As long as it was gameful. Here, people were writing about things that didn’t fit inside the scope of their personal blogs. 

After looking at some interesting blog topics, enkwolf opened his notifications tab and checked now messages. The “I blog dare you!” had become the de facto standard title for blogging challenges, and sure enough, there were a couple of those in his inbox. He read the propositions through and carefully pondered if he’d like to take them. Both were quite interesting. However, he had no immediate idea how to write the second one, so he decided to back down from that dare, and sent his reply, along with the conceded treats. The first one he took. He was supposed to write about his shoes, and the role of shoes in world-saving games. Then, after getting through his inbox, enkwolf looked through his friends. He had a particularly tricky challenge in mind, and was looking for a suitable recipient. He was going to write a dreaded “I double blog dare you”-challenge. The resulting blog post would most certainly be an interesting read. 

Want to make this future happen, or alter it? You are needed at: http://gameful.org/groups/make-gameful-better/forum/topic/the-blogging-game/

Gameful Challenge #3 – Charity Track

Apr 28, 2011 at 10:39 pm in post by Christopher

Charity Track

Journey:
The charity track is for those that want to give to charitable causes, but without having to spend money they might not have. I chose this track because that’s exactly the position that I’m in. I like to consider myself to be very charitable, but when I’m often asked if I could spare money for a donation, I have to decline based on my budget. So instead of feeling guilty, I find other ways to donate.

Tracks:

  1. Donate a book to your local library.
  2. Find a can drive or food bank and donate at least one can of food.
  3. Find a clothes bin and donate an article of clothing.
  4. Ask a family member, friend, or neighbor to donate to one of your previous discovered locations.
  5. Visit WorldCommunityGrid.org and donate CPU time on your computer to science.
  6. Find a blood drive or contact your hospital or the American Red Cross to donate blood.
  7. Find a non-profit organization and see if you can volunteer your time.
  8. Donate money to a disaster relief fund by contacting the American Red Cross.
  9. Before your next purchase at a retail store, visit GiveBackAmerica.com and select a charity to send a portion of the proceeds.
  10. Organize a drive of your choice in your community by leveraging the resources you previously discovered.


Personal Experience:
For the first track – donate a book to the library – I had certain expectations. I had a few books to donate, but I expected the librarians to be a bit confused when I showed up. It wasn’t because of the books, which were paperback fiction books, but because I was a kid who wanted to donate them.

When I arrived with my books at the library I had never visited, I had to wait in line. It was strange since I expected everyone to think I was returning books, and that’s exactly what I was asked when it was my turn. I told them I’d like to donate the books. I didn’t get a confused look, but I was told to wait a second. The librarian went back to an office and came out with another librarian who motioned me to the end of the counter. She asked if I she could help me and I said again I’d like to donate these books. She told me she normally didn’t get kids in here donating books like these, which is exactly what I expected. But she said she would add them to the donation stack which is mostly full of crime and romance books for the elderly.

I asked where the books would go, and she told me they’ll be added to a cart which travels to old folks homes in the area. If a book doesn’t get picked up there it goes in a special bin with other books that go on sale for a quarter once a month. This much I didn’t expect. I didn’t think it would go in their library stacks, but I didn’t know it was offered to the people in the old folks home. I figured they would just set it out for people to rummage though if they wanted a free book.

I was very surprised by this donation. It made me aware that I was helping more people than I thought I could. It made me feel good and gave me something to share with others in my neighborhood. I was hoping this track would lead to situations like this. We often have many things around the house that we can donate, but we often don’t know where or how. And sometimes you just have to find out where and how and it can lead to a fulfilling answer.

With the next two tracks, I’ve seen these bins around town for canned and clothes donations that I’ve always wanted to check out. It was very straightforward to donate by going to these bins, but by actually getting out and donating, I was able to read flyers on each of the bins that described how my donation was going to be used and who was involved in collecting these donations.

In all, I really think these tracks are going to enlighten people about donating and being more conscious of where and how we all can give to charity.

White Collar Gauntlet – Gameful Challenge #3, Submission 4

Apr 28, 2011 at 8:42 pm in post by A Terrible Idea

For my fourth Gameful Challenge #3 : Missions of Kindness submission, I wanted to come up with a challenge track that could be completed in a single day.  At the same time, I wanted to write a track specifically aimed for the rank and file office worker – something that could turn any day at the office into an epic journey.

Challenge Track : The White Collar Gauntlet

Introduction : Working in an office can be boring.  Even if you like your job and your coworkers, some days it’s like treading water in a lukewarm pool of oatmeal.  Too many days in a row like that can make the environment a little impersonal.  By injecting a little kindness into your own day, you can improve the mood of everyone around you.  

Outcome : After completing the final act in this challenge track, the player will become more actively involved in improving the mood of his fellow commuters and coworkers.  Same-day completion of Acts 1-10 grants the player membership in the Order of the Green Star.

Act 1 : Yield.  Pick an opportunity to yield to a fellow commuter or coworker. Let in that car trying to merge over.  Let someone else go through that door first.

Act 2 : Hold the door.  You know how you walk into the office at around the same time that several other people are also coming to work?  Spend a minute or two holding the door open for people as they come to work.

Act 3 : Give up some space.  Did you find a great parking space in the garage? Leave it for the next guy.  Got a good seat on the bus?  Stand up and let someone else have it.

Act 4 : Bring Treats.  You know how awesome it is when you walk into the coffee room and there’s donuts there? Be the guy who brings them.  Or bagels.  Or fruit.  Or pizza. 

Act 5 : Do a little something for the other guys.  Someone who works near you gets overlooked on a regular basis.  It might be the security guys.  Maybe the reception crew.  Or some janitorial staff.  Those people do important work too.  Go out of your way to do something nice for these people.  Make a point of saying thank you, acknowledge their work, or bring someone coffee.  Or pair this with Act 4, and bring in an extra box of donuts just for the people who never get any.

Act 6 : Take the dirty job.  In every office, on every team, within every group, there is a job that someone doesn’t want to do.  Take that job on.  Even if it’s not in your job description, volunteer for it.

Act 7 : Stay late so someone else can leave early.  Do you have a coworker who is stuck in the office because something needs finished?  Finish it up for them so they can leave early.  Is it something you can’t do on your own? Help them get it wrapped up.

Act 8 : Help someone else succeed.  Work environments can get a little cutthroat sometimes. Don’t let it happen to yours.  Find a co-worker who is working on a project, and go out of your way to help them knock it out of the park.  And let them have the credit for it.

Playtest : I only got to do the first couple acts in this track.  The first one, for me, was actually really interesting.

I have a pretty harsh commute sometimes.  I cross a toll bridge where there is a lot of merging and very little yielding.  In particular, if a semi needs to get over, they can have a really hard time.  Nobody wants to yield, because everyone is in the same boat : we all want to get to work.

But on the other hand, everyone is in the same boat!  We ALL want to get to work.  Stopping to give a semi an easy merge made me feel better than I’d expected it would.

PERMA

  • Positive Emotions : not only is the player  building positive emotions for themselves by helping others, the player is investing those positive emotions in an environment where they spend a great deal of time – their workplace!
  • Relationships : acts of kindness served within the workplace will serve to strengthen the player’s relationships with her coworkers.
  • Meaning : this game seeks to improve the working conditions for the entire office or company, hence the player is attached to something bigger than themselves.
  • Accomplishment : players seek to bring positive change to the lives of the people with whom they work on a daily basis.

Sparing the Dime – Gameful Challenge #3 Submission #3

Apr 27, 2011 at 6:48 pm in post by A Terrible Idea

My third submission to Gameful Challenge #3 : Missions of Kindness has a very specific focus.  This is a challenge track for people who have just a little disposable income, and want to give some of it away.  Most of the early acts don’t require more than a couple dollars, but if you want to complete this challenge track, you’re going to need to open your wallet and take some risks.

Challenge Track : Sparing The Dime

Introduction : Money. They say that Money doesn’t buy you happiness.  And that’s true.  But that doesn’t mean you can’t use it to buy just a little happiness for someone else.  Even a quarter can buy more than a smile, you just need to spend it at just the right time.  In this track, you’re going to give away money.  And you’re going to love it.

Outcome : Upon completing the final challenge, the player will become a more generous person by using their own money to brighten the days of strangers.

Act 1 :
Feed a stranger’s meter.  Get a handful of change, and find a part of town with parking meters.  Whenever you find a car parked next to an expired meter, feed the meter.  If you want to go all out, print up slips of paper to leave under their windshield wiper.  ”You had an expired parking meter. I had some spare change. I hope it was enough. Have a great day.”

Act 2 : Buy a stranger coffee.  Next time you’re buying a cup of coffee, slip the barrista a couple extra dollars and say “Use this to pay for the coffee of the next person who walks through the door.  Keep the rest for a tip.”

Act 3 : Pay a stranger’s toll.  When you cross a toll bridge, drive on a toll road, ride something with a fare like a bus or a train, pay for the guy behind you.   

Act 4 : Buy a stranger’s lunch.  If you’re in line waiting to pay for your lunch, pick up the tab for the person behind you.

Act 5 : Cover a stranger’s shortfall.  Have you ever been in line at the grocery store, and seen the person in front of you realize that they’re a couple bucks over what they can spend?  Next time that happens, offer to pick up their shortfall.

Act 6 : Buy a stranger’s ticket.  Going to the movies? A concert? a sporting event? If you’re in line, pick up a ticket for the show and give it to the person behind you.

Act 7 : Give a stranger a present.  Find someone’s amazon wishlist.  Subscribe to a local Freecycle list.  Look for a local shelter that provides gifts to the needy.  Find some way to connect with someone who needs or wants something, and buy it for them.

Act 8 : Give away $100. Get $100 in various cashey denominations.  Grab a partner, and go to a busy (but safe) part of town.  Then give it away.  You can give it all to one person, or give it out a dollar or two at a time.  Look for people who seem like they need a pick-me-up.  Giving away twenty 5 dollar bills would be a great way to do this.  

Playtest : I love feeding expired meters, but by far the best one was buying coffee for a stranger.  The barrista didn’t quite know what to make of it, but she obliged.  I hadn’t intended it to happen this way, but I was still waiting for my coffee when the next person came in.  He came up and thanked me, and talked for a bit about how his father used to do things like that.  It decidedly brightened his day, and mine as well.

A note about this track : I’m going to suggest that if you follow this track, be conscious of the perception of your gift.  Most people will instinctively look for the catch, and this unfortunately goes double if you’re buying something for a member of the opposite sex.  And when it comes to giving away money in Act 8, be sensible and safe.

PERMA

  • Positive Emotions : giving gifts feels good. Receiving gifts feels good.  It can change the entire tone of your day, especially when it is random and unexpected.
  • Relationships : the goal of this track isn’t to build specific relationships, it is to affect positive change in your relationship to the world, and to affect the same kinds of change in the benefactors of your giving.
  • Meaning : this track seeks to improve the collective moods of everyone who is on the receiving end of your acts.
  • Accomplishment : sense of accomplishment comes in seeing the positive effects of giving on the recipients. These acts will measurably brighten the days of the benefactors.

complex to Community – Gameful Challenge #3 : Missions of Kindness, Submission 2

Apr 27, 2011 at 6:43 am in post by A Terrible Idea

For my second submission to Gameful Challenge #3 : Missions of Kindness, I wanted to focus on something a little more social.  I got to thinking about all the various housing complexes I had occupied over time, and how apartment style housing is so conducive to building communities, but how that seldom really happens.

Challenge Track : complex to Community (c2C)

Introduction : According to the most recent census data*, about 1/3rd of the US Population live in rental housing.  More than 34 million of these renters live in housing structures with 5 or more units.  Half of all rental households have only one member – a person living in an apartment by themselves.  If you’ve ever lived in an apartment complex, you probably didn’t know very many of your neighbors – maybe you knew who lived next door, and who was loud.  There isn’t typically much community happening in these complexes, which is a shame given how primed they are for community building.  

Outcome : Upon completing the final challenge, the player will have transformed their faceless apartment complex into a thriving community with a shared sense of identity.

Act 1 : Say hello to someone new.  You know that person who lives down the hall? Sometimes you pass in the hallway, but you’ve never spoken to them.  Next time you see them, look them in the eyes and say “Hello” or “Hi.”

Act 2 : Introduce yourself to two people.  There are probably lots of faces that you recognize in your apartment complex.  But how many names do you know?  Find a couple people who you know by face alone, and introduce yourself.  Your goal is to remember their name, so you can greet them by name next time you see them.

Act 3 : Help three neighbors.  Look for three opportunities to help someone who lives in your apartment complex.  Maybe they are carrying groceries or moving furniture.  They could be cleaning their car, or washing their balcony down.  Pick three opportunities where you normally wouldn’t speak up, and offer your help.

Act 4 : Learn one thing.  Think about everyone you know of that lives in your complex.  If your complex is too big for this to be practical, pick a logical subdivision of your complex – a floor, a building, a wing, etc.  Make it your goal to learn one little thing about everyone you see.  Do they go to school? Does your neighbor work third shift? Maybe that guy downstairs collects trains.  Don’t fake it – if you have to fake it, you’re on the wrong challenge track.  Take an interest in the lives of the people with whom you reside.

Act 5 : Invite everyone to an informal party.  Don’t make too big a deal about this one – you don’t have to go all out.  You want to go very simple.  Pick a weekend evening when the weather is nice, grab a few beers and sodas, and invite people to join you.  Do this in a common area if possible, and put up a notice a couple days before.  Make a point of inviting your neighbors when you see them.  ”It’s nice out, let’s sit outside and have some drinks.  Bring stuff.”  Have something for the kids, but don’t stress about the details.  It’s an informal thing – your goal is to get your neighbors to kick back and relax with each other on a nice day. 

Act 6 : Give a gift in secret.  Pick a person or group of people in your complex, and give them a gift in secret.  This can be as simple as slipping a gift card in the mailbox of someone who you think could use it, or as involved as leaving a little present in front of every door.  Pick something entirely within your means, and execute your plan.  Your goal is to brighten someone’s day.  If you’re stuck for ideas, try this : The day before Mother’s Day, go flower picking.  Leave flowers in front of every apartment with a Mother.

Act 7 : Make it easier for your neighbors to share.  We all have things we aren’t using.  And we all have things we need to borrow.  Find a way to help the members of your community borrow and lend things they aren’t using.  You could set up a lending library, establish a group for your apartment complex at http://neighborgoods.net, or just some put up some paper on the bulletin board with “I can lend” and “I need to borrow” columns. 

Act 8 : Rally your community to a cause.  Find something happening in your town, and get your community involved.  Look for things like a clean-up day at a park, a work day at a school or a local fundraiser.  Captain a team to help, and recruit the people who live around you to help.  Your goal is to get some of your neighbors together and unite against a common problem, like a dirty park, a needy school or a charity in need of funds.

Act 9 : Organize community participation in National Night Out on Tuesday, August 2, 2011.  Is primarily an event to raise awareness of crime prevention and to foster police-community partnerships.  But it’s also a great excuse to get people together to have a nice time outside in the summer.  To complete this track, serve as the coordinator for your complex and participate.  For details, visit http://www.nationaltownwatch.org/nno/

Act 10 : Find and beautify a common area.  If the apartment complex has no common area (a place the residents can share), create one.  You may need to lobby the apartment management for assistance, or you may need to open up some of your own space (or find another resident who will do the same).  You may need to get creative, but you can find some space that can be shared commonly by all residents.  Once you have a common area, beautify it.  Organize the residents and turn this area into something everyone can use – sunning space, a community garden, a play area if there are lots of kids, maybe a shared bbq area.  Pool money and resources, and create a space that conveys a sense of shared purpose and ownership.

Playtest : The place I live currently is a building with 40+ units.  Of all the places I’ve lived, this one has the most community.  But there are still faces I barely recognize, and people who live here that I don’t know.

I only really got to do the first act in this challenge.  I saw someone I’d never actually spoken to before, and made a point of saying hello.  It was just a little thing, and it seemed to take them more by surprise than anything.

As I reflected about this track while writing it up, I got to feeling like this is a track that would work well when AOK allows anonymous posting of Acts as indicated in the FAQ.  Social Acts strike me as something that could be misinterpreted in the wrong context.  The goal of this track is to encourage the player to take a more active interest in their neighbors.  If the player does so only to score points, this track will backfire.

PERMA

  • Positive Emotions : this is accomplished by demonstrating genuine interest in the people around the player, and by taking specific actions to help make their days brighter.
  • Relationships : relationships are specifically built with the people around whom the players spend a great deal of time : their neighbors.
  • Meaning : this challenge track specifically seeks to increase a sense of community attachment on behalf of the players and their neighbors.
  • Accomplishment : a sense of accomplishment is gained by seeing the players actions have a positive impact on their community – by transforming their faceless apartment complex into a thriving community.


*Numbers derived from US Census data and provided by http://www.nmhc.org

Combat Litteracy – Gameful Challenge #3 Submission 1

Apr 27, 2011 at 5:33 am in post by A Terrible Idea

I was really excited when I saw Gameful Challenge #3 : Missions of Kindness.  My first challenge track fell into place right away.  I wrote it up a couple weeks ago, and I couldn’t wait to try it out.

Imagine my surprise when I read the Behind the Scenes interview, and I saw their example involved picking up trash – the very theme of my challenge track.

I decided to submit it anyway, as I really like my take on it and I think it will vary from what the AOK folk had in mind.  

Challenge Track : Combat Litteracy

Introduction : According to the folks at Keep America Beautiful (http://www.kab.org), the US spends about 11.5 billion dollars per year cleaning up litter.  This is, quite literally, money that we as a nation are throwing out the window or dropping on the ground.  While we all might have different ideas about how that money could be put to better use, I think we can all agree that litter is a problem that doesn’t have to exist.  All we have to do is take a little more personal responsibility for our trash, and become more active participants in picking up the stuff we see laying on the ground.  It’s not hard, it doesn’t take long, and just picking up a little trash can raise property values by as much as 7% (That number is also courtesy of Keep America Beautiful).

Outcome : Upon completing the final challenge, the player will take a more active role cleaning up the litter that surrounds us every day.

Act 1 : Pick up one piece of litter and put it in a trash can.

Act 2 : Pick up one complete handful of litter and put it in a trash can.

Act 3 : Make a litter kit. This is the equipment you will be using any time you go out to pick up litter.  This can be as simple as a bag and a pair of gloves, or it could be a full Batman costume with special litter collection bat-gadgets.  Post a picture, video or blog post outlining what is important to you in your litter kit, and why.  Make this accessible for other potential players to use as a guide.

Act 4 : Before you leave the house for the day, grab your gloves and litter bag. Carry them with you as you go about your normal daily schedule. Whenever you see a piece of litter, pick it up and put it in the bag. When your bag is full, note the time and record how long it took to fill the bag.

Act 5 : Instead of picking up litter as you go through your normal daily routine, take your litter kit and go for a walk in your neighborhood specifically to pick up litter. Collect as much as you can carry home.

Act 6 : Ask a friend to go for a walk with you. If you are able, choose a park with hiking trails and go hiking.  Pick up any litter you find on your walk or hike, and tell your friend about the litter you’ve been picking up.

Act 7 : Collect enough litter to fill a garbage can and take a picture of it.  Then go through the litter and divide it into three piles : recyclable waste, compostable waste, and trash. Take a picture of the results. Find some statistics about the percentage of recyclable materials that end up in a landfill.  Publish your results in a video or blog post, or tell your friends, family and co-workers what you’ve learned.

Act 8 : Research local cleanup efforts in your area.  Help raise awareness of these efforts by posting them to your social networks and telling your friends and family about them.

Act 9 : Volunteer to participate in The Great America Cleanup.  See http://www.kab.org/site/PageServer?pagename=GAC_Volunteer for details.

Act 10 : Pick a section of sidewalk, a park, a block or any other area you frequently traffic. Claim this area as your territory, and make it your mission to keep your territory free of litter.

Playtest : I really only got to complete the first two tasks for this one.  I policed a few parking spaces during a run to a local market.  It took all of five minutes, raised some interested eyebrows, and made the parking lot look just a little bit nicer.

Weirdly, even though I wrote this challenge track a couple weeks ago, it took me forever to complete that first act, which was to simply pick up one piece of trash and throw it away.  I don’t understand why that was.  It may have been a little cognitive friction with the AOK app, or it may have been that I was so used to ignoring litter that I kept overlooking opportunities.  What I did find is that whenever I actually stopped to look and see if there was any litter around, I never once had to look very far.  It makes me wonder how much garbage we step over or around on a daily basis.

Once I did get started, I really liked snapping the pics and submitting the AOKs.  It felt neat, and it was super easy.  I think as a challenge track, this fits well with the AOK model.

I stopped at Act 3, because I know exactly what my Litter Kit looks like.  And I didn’t have time to go buy a luchador mask.

PERMA

  • Positive Emotions : active participation in clueing up the players everyday surroundings will give a sense of pride.  Look for some stats about feeling better in a neat space.
  • Relationships : regular neighborhood walks will facilitate the player becoming more familiar with neighbors and local people. Bringing friends along, talking with friends and family about the project, and meeting new people on scheduled cleanup days.
  • Meaning : helping to keep our neighborhoods, and to the larger extent our world clean carries with it a great deal of meaning.
  • Accomplishment : seeing the visible results of their work will give the  player a sense of accomplishment.