This group is dedicated to exploring what it will take to create a game that can be considered a work of art–something that is valued highly by society and generally agreed to be a quality addition to a person’s life.
This does not mean visually-striking or “artsy” games–this means leveraging the gaming experience to strike a balance between two imaginations: the one of the game designer and the one of the player. How can we create a game that leaves room for interpretation but is also engaging and meaningful?
Roger Ebert has famously argued that games can never be art:http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html
I believe he is wrong.
Latest Activity: Feb 12
Hi Art Gamers,I would love to invite you to participate as a player or as a volunteer or even just as a critic to the first art game that myself and my collaborator have created.ABOUT Montañas to…Continue