Hi All,
I’m working on a game for career development for which I have decided to take a PERMA[0] perspective. The main reason for designing the service as a game is that traditional career development processes are not fun and tedious. I’m stumped on finding mechanics for creating Positive Emotions – the feel good factor. I bet some people here have encountered this challenge and would appreciate your help.
Educational Games
This group is dedicated to the making and discussion of Educational Games. Educational Games can be any game that is designed to teach something to the player, be it Skills, [...]
full descriptionThis group is dedicated to the making and discussion of Educational Games. Educational Games can be any game that is designed to teach something to the player, be it Skills, Information or Concepts using any game design method.
excerpt




