This is my first post since joining gameful months ago.
This week I have created a game, still in it’s bare bones design, whose purpose is to help me cultivate my personal acquaintances and develop broader social value. Pretty selfish reasons, but I think it could be used by other people seeking to create a stronger network of social connections and enrich their current acquaintances.
I’ve been trying to increase my value to my personal business and social community. I’ve run workshops, created jobs and helped welcome in new student , members of my community with a yearly orientation tour of the city. Right now I produce a couple different ongoing shows give people work semi-regularly but the social aspects of my connection to my community have been somewhat lacking. So I created a game to help change that.
It started with an epiphany I had the other day, I could create a game that would encourage me to socialize more with my community and them to spend more time around me.
To this end I went out and got 13 secret lucky star tattoos hidden on my person.
None of them in an area that would require full nudity, but very few that are visible when fully clothed.
The idea is that anyone would could find them all, and prove they had found them and not just guessing would win a secret lucky start tattoo of their own or it’s equivalent value in stickers, and I would have to get a new one as well and the game would start over.
Over the next year or so, my friends and acquaintances would be exposed to numerous opportunities to figure out where the stars are.
I would also set up a website that would offer periodic hints to solving the puzzle.
I think it will be an interesting experiement and have already invested in the tattoos.
Any opinions on your end as to how to help the game work would be greatly appreciated. It is my first time trying to design a game like this, and I’m just blindly fishing about in the dark to a degree.





