Rui (@rui342) and I have teamed up for this one and it’s been so much fun collaborating with another monster! We had quite different perspectives on the challenge starting out, but I think we’ve successfully forged a concept together which is original and meets the challenge head on – but that’s for you guys to decide
The game concept goes like this:
Infomancer is a fusion of RPG and online ARG which aims to teach players the skills to operate in a reality where information is power. The game is built on a novel engine which centers around the Twitter API and uses Twitter together with a custom web portal as the main interface to the game.
So our thinking was that in today’s world, information is power, and in fact it is mastery over the flow of information which allows one to be powerful as an individual. This consists of determining which information is trustworthy and how to generate new, reliable information, and deciding which channels will be the most effective in spreading that information. You only have to look at worldwide events of the last 6 months to realise that the information revolution has taken the power out of the hands of the few and is beginning to hand it back to the masses.
We decided to use one of the most pivotal tools of the information age as the interface to the game – Twitter. The game operates through a back end system which monitors the tweets of players and distributes them to other players using the Twitter API. Overall, the game aims to develop in players the skills needed to orchestrate the flow of information in the real world using fictional events in an alternate reality.
As such, the game will be a sort of hybrid ARG / RPG which is largely text based, though stimuli will be provided in the form of mini-games and visual tasks. These visual elements will serve as initiators from which new information will radiate through the network of players, and will also serve to reinforce the narrative of the game’s alternate reality. I hope that gives you a sense of how the game is structured – if you’re interested in more details regarding the mechanics and technology which will enable it, we have a game design document in development which I’ll post a link to just as soon as we’re happy that it does the project justice!






The game concept sounds so interesting, but I can’t get to your link!
Hi Katie, I’ve added a link to a pdf instead, which should work (see edit above)