Portents & Potentials
Tragedy stalks the people of Ferrisport, a little town on the edge of nowhere, the last, best refuge for the truly eccentric.
The town motto hangs on city hall, “Expect the Unexpected”, while underneath the graffiti reads “or something much, much worse”. Though surrounding towns have been hit hard by the economic downturn, the mayor claims “Ferrisport can’t really bust when it’s never had a boom.”
Maybe not. Maybe it’s just the luck of the draw. But it’s all been bad luck. Non-stop rain. Mud. Flooded buildings. Flooded roads. Homeless refugees with nowhere else to go and angry protestors with nothing better to do. Crazy old ladies seeing omens and portents in roadkill, poisoned rats and queer graffiti.
You and all the Ferrisport Auxiliary Volunteers will just have to dig deep, draft help, and work together. By the way, you know where route 14 (the one decent road out of town) passes Cemetery Hill? There’s been a mudslide.
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Mundane problems small and large plague the town of Ferrisport at every turn. Catastrophes both natural and man-made lead to destruction, protests, panic, refugees, madness and death. There’s an occult cataclysm brewing. But it’s Wednesday, and someone’s got to pick up the recycling.
You and the other characters living in Ferrisport have to discover each others’ abilities and collaborate for all you are worth. Each turn you and your fellows of the Ferrisport Auxiliary face a mixture of personal, local, and city-wide challenges, both mundane and occult.
For things keep getting worse. The rain keeps falling. The river keeps rising. The sea keeps raging. And Winter keeps coming. Refugees and homeless keep dying.
Only by banding together, collecting resources, and finding hidden potentials can you keep the people of Ferrisport healthy, well-fed, sheltered and sane. And while you are at it, you’ve also got to follow obscure clues, and stave off impending occult disaster.
Imagine a strange brew of SimCity, Clue, and Arkham Horror. Game play is about meeting increasingly difficult challenges by gathering resources, identifying and improving each others’ hidden abilities and building teams (of other players and NPCs) to solve the myriad, worsening problems. But you’ve also got to keep the town functioning. On top of everything, the dead are piling up and the city’s collective mood and sanity are worsening. Only by following obscure clues can you thwart the grave, occult conspiracy.





