A group for people who are willing to play test other games and give feedback on their experiences.
By using game mechanics in therapy for heart patients, teaching young diabetics to estimate carbs, help ritualize the keeping of [...]
Network, share resources, get feedback, and discuss the exciting concept of exploring storytelling through multiple mediums.
Talk of games that can be played in real life using the mind, the heart and the body. forgotten games, [...]
A place where Art Monsters can congregate, deliberate and procrastinate.
The Drawing Board is a group where designers can share their ideas and post updates regarding their games. Designers may [...]
This group is dedicated to the collection and classification of game related data. As my old pal Joe once said, [...]
Monsters of every level are invited to join our worthy quest to have fun while we 1) practice making art [...]
Aurora is a student game we have created with the intention of inspiring wonder and sparking a curiosity in space [...]
”If you can’t measure it you can’t improve it!” What is ”success” for a gameful game? What are the metrics [...]
Game Nation is something many of you have all been waiting for. It is the world’s first Experiential Video Game [...]
This group is a basis for the Weight Loss Quest Game as invented by Jeremy Graeme. The base ruleset Jeremy [...]
Lovers of all games. Followers of 42 Games. A new game company consisting of a father and his sons. Creators [...]
I made this group to Get everyone together and to share their ideas on how to make this site a [...]
What if you could be rewarded for everyday things! Post a picture of something you have done, the dishes, walk [...]
This is a group for people interested in the products of Xeni Games. Here at Xeni Games, our goal is [...]
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You found our secret HQ! Well done. Now, please help us make it awesome. And watch out for loose boards! We're still under construction...
The Gameful Challenge
It's 2012 and we're ready for some more Gameful fun. How about you?
Join our 8th Challenge and put your game design skills to the test.
Challenge #8: Making the Invisible Visible