|
Name |
Chris Bell |
|
Your Pet Monster |
Flock Monster v1 |
|
Location: |
United States |
|
Personal URL: |
http://www.chrisbelldesign.com |
|
Affiliation (company, school, group, e.g.): |
thatgamecompany |
|
Affiliation URL: |
http://www.thatgamecompany.com |
|
"If my life story were a game, it would be a cross between (a game from before 2000) and (a game from 2000 or later)... |
Peek-A-Boo & Journey |
|
"Most people know me as a (check all that apply): |
Game Designer , Artist, Writer, The Best Project Manager Ever, The Intern |
|
When it comes to my game-making career, I'm: |
up-and-coming (1-2 games on my resume) |
|
Kinds of games I’m best known for making (or want to be known for making someday!): (check all that apply) |
Social games , iPhone/iPad games, Active/Motion Sensor games, PC Games – single player, PC Games – multiplayer, Console Games, Art and Experimental games, Board games, Street games, You Should Add Another Category, My Work is So Awesome it Doesn’t Fit Any of These |
|
Will Collaborate For: |
Creative Fulfillment and Fun , Free Food, Experience and Mentorship, Money, A Chance at a Nobel Prize |
|
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with? |
I make interactive experiences to create cross-cultural friendships, to foster positive world views, and to mold exhilarating moments that remind us what it means to be human. My games seek to engage the mind — and the heart — through our natural urge to play.
If you have similar goals, we are the best of friends, and I have already dreamt of working with you. |
|
Games I’ve worked on: |
Journey
Way
Day of Knights
Unannounced Project for High-Profile Think-Tank |
|
Skills and Superpowers: (What abilities would you bring to a collaboration?) |
Flight (bold , new directions)
Telekinesis (world design)
Psychosis (player psychology)
A Super-Social Conscience (global awareness)
Mega Morale Boosters (project leadership)
X-Ray Vision (risk aversion) |
|
3 games I’ve played that changed my life: |
1. Ico
2. Journey
3. Ninja (the physical game made popular at IndieCade 2010) |