Anton Adelson
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  • Scott Jacobson

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Anton Adelson replied to Pnet's discussion Games to help the homeless - brainstorming in the group Games for Change
"There's nothing cool about having handbag girls and there never was! [/humour] Seriously, GTA is a well successful game and for a good reason too. Think about it."
Nov 2, 2013
Anton Adelson replied to Pnet's discussion Games to help the homeless - brainstorming in the group Games for Change
"My bad. Humorous tone sometimes is hard to pass over internet. Too many cynical trolls who ruin the fun for everybody... On a more serious note, I just think that if we're going to show the homeless reality to other people without alienating…"
Oct 29, 2013
Anton Adelson replied to Pnet's discussion Games to help the homeless - brainstorming in the group Games for Change
"Dunno, I was asked to make an example minigame. Sorry it didn't abide to your moral standards :)I'll make more."
Oct 28, 2013
Anton Adelson replied to Pnet's discussion Games to help the homeless - brainstorming in the group Games for Change
"after looking at the first demo and Pnet's request to make a minigame, here's what I came up with!This game has open world (a la the original GTA) style to it and it exclusively rotates around the drug and romance aspect of homelesness.The…"
Oct 26, 2013
Anton Adelson liked Pnet's profile
Oct 24, 2013
Anton Adelson commented on Christian Geistlich's blog post I talk about something Big
"I like this question on a theoretical level at the moment. Every AAA game out there shoots towards THE game (a la WoW or GTA) status and only few achieve. More often than not a true long lasting greatness is usually contributed to dumb luck of…"
Oct 23, 2013
Anton Adelson is now friends with Scott Jacobson and Pnet
Oct 23, 2013
Anton Adelson replied to Pnet's discussion Games to help the homeless - brainstorming in the group Games for Change
"I really like the whole "sticking to appointments" the idea, though! :) In the train-world it'd be like having your tickets checked. Every once in a while. Anywhere. ... Then what'd be the police? That can be the same thing…"
Oct 22, 2013
Anton Adelson replied to Pnet's discussion Games to help the homeless - brainstorming in the group Games for Change
"Wow. I've lived as a homeless for 5 years. Mostly because of immigration reasons. Long story... Anyway, I had the same game idea few months ago too. I've been slowly developing it ever since. Here are some pointers I've come…"
Oct 22, 2013
Anton Adelson joined Sarah Best's group
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Games for Change

Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts.See More
Oct 22, 2013
Anton Adelson updated their profile
Oct 21, 2013
Anton Adelson is now a member of Gameful
Oct 21, 2013

Profile Information

Your Pet Monster
Sparkle Monster
Favorite game? (This will help us tell if you're a spambot or not, so please answer carefully so we can approve your account!)
Dungeons & Dragons
Location
Israel
Personal URL
https://www.facebook.com/anton.adelson
Affiliation (company, school, group, e.g.)
Umpire Gaming
If my life story were a game, it would be a cross between ...
Zelda & Deadpool
Most people know me as a (check all that apply) ...
Game Developer, Game Designer, Artist, Entrepreneur, Startup Founder, Public Speaker, Lifelong Gamer
When it comes to my game-making career, I'm ...
pretty awesome (3-5 games)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Social games, MMOs, Alternate reality games, iPhone / iPad games, Crowdsourcing games, Active / motion sensor games, PC Games - single player, PC Games - multiplayer, Console Games, Art and Experimental games, Board games, Card games, Street games, Educational games, Health games, Workplace / enterprise / productivity games
Will collaborate for
Creative fulfillment and fun, Experience and mentorship, A chance at a Nobel Prize
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
ANYTHING TRULY IMPORTANT PLEASE

how to reduce: violence, bullying, wars, pollution, rape, racism, depression, suicides, pain, accidents, greed, slavery, hunger, and insecurity.
Games you’ve worked on ...
soon to be published...
What abilities would you bring to a collaboration?
Game design is my strongest side. Especially in the area of PHILOSOPHY
Three games you’ve played that have changed your life:
Neverwinter Nights, Carmaggedon, Civilization
Linked In Profile
http://linkedin.com/profile/view?id=174024541

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Welcome Gameful Monster!

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