Chris Votey
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Chris Votey posted a group

Internet Response League

IRL, or Internet Response League, is about trying to enhance relief aid for disasters through Online gaming.  When a disaster happens, millions of tweets and instagrams are taken and with those relief aid can understand where they are needed most, but that is a lot of information to sort through, so we want to use gamers to help sift through that information.See More
Sep 11, 2013
Chris Votey joined Saleem Khan's group

News Games | Games as a medium for news and journalism

I’ve long been interested in finding a way to combine serious journalism with games. I’m convinced it can be done. The question is: How?If you, like me, are concerned about young people’s retreat from news and high-quality verified sources of information, and think games might be part of the answer to re-engage them and others, please join us.- Saleem KhanSee More
Sep 11, 2013
Chris Votey joined Sergio Schuler's group

Making Gameful Better

We hope you’ve brought a hammer to help make Gameful better! Brainstorm improvements in this group and tell us more on Get Satisfaction.See More
Sep 11, 2013
Chris Votey joined Sarah Best's group

Game Developers

A collective of game development topics that may help educate anyone who is breaking into the industry or new fields within the industry itself.See More
Sep 11, 2013
Chris Votey joined Sarah Best's group

Women and Games

A group for discussing topics that particularly affect women and girls in games, gaming, and the game development industry. Gentlemen welcome.See More
Sep 11, 2013
Chris Votey joined Sarah Best's group

Augmenteers of Reality

A launchpad for taking digital games out into physical space! Here designers, architects, hackers and anyone else interested in Augmented Reality can meet, trade ideas, find technical solutions and figure out what we’re going to lay over the world to make it more playful.See More
Sep 11, 2013
Chris Votey joined Sarah Best's group

The Self Helf Games Division

Addressing the issue of motivation in life through games. Discuss creating environments that allow people to motivate themselves for action, apply the methods developed by psychology of happiness and increase their belief in their own abilities.See More
Sep 11, 2013
Chris Votey joined Sarah Best's group

Real Life Gaming

A group about games that help people interact better, smarter and more sophisticated and make new friends in real life.Come join us, we have cookies.See More
Sep 11, 2013
Chris Votey joined Sarah Best's group

Marketing Your Game

We all produce fantastic games, but they’re nothing without players. Can you tell us how you’ve successfully promoted your game (sans giving a talk at TED…)See More
Sep 11, 2013
Chris Votey joined Sarah Best's group

Player Testers Unite

A group for people who are willing to play test other games and give feedback on their experiences.See More
Sep 11, 2013
Chris Votey joined Sarah Best's group


Do you work for, own, or are interested in Indie Game companies?? If so, join up and let’s talk about what we’re all working on and discuss any related topics!See More
Sep 11, 2013
Chris Votey joined Sarah Best's group

Gameful Writers

Those of us dedicated to the art and craft of telling a rockin’ story through games.See More
Sep 11, 2013
Chris Votey joined Randall Fujimoto's group

Gameful Webinar Series

Join this group to keep up to date on the latest Gameful webinars. The webinar schedule and recorded webinars are available via the Webinars menu link.See More
Sep 11, 2013
Chris Votey joined Jiri Santora's group

Game music and music

Our favourite soundtracks, playing, composing and recording tips, favourite bands and musicians, industry tips... Anything related!See More
Sep 11, 2013
Chris Votey joined Glen 's group

Life Long Learning and Gaming

Using gaming to promote the love of learning, and equip students with information literacy skills.  See More
Sep 11, 2013
Chris Votey joined Glenn Barres's group

Bliss: The Impact of Life

Bliss is an immersive environment that boosts the fun factor of the imagination, collaboration, and development of new ideas.Bliss uses impact as the unit of measure for advancing within the community. Our is to gamify the world in order to end poverty and human trafficking. By demonstrating the viability of Impact as the natural currency of the Universe, we can all design and build a better tomorrow.See More
Sep 11, 2013

Profile Information

Your Pet Monster
Rock Monster
Favorite game? (This will help us tell if you're a spambot or not, so please answer carefully so we can approve your account!)
Super Metroid
Personal URL
Affiliation (company, school, group, e.g.)
If my life story were a game, it would be a cross between ...
A complicated puzzle and RPG
Most people know me as a (check all that apply) ...
Game Developer, Writer, Entrepreneur, Startup Founder, IT guru, Public Speaker, Researcher, Lifelong Gamer
When it comes to my game-making career, I'm ...
up-and-coming (1-2 games on my resume)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Social games, MMOs, Alternate reality games, iPhone / iPad games, Mobile games, Simulations, PC Games - single player, PC Games - multiplayer
Will collaborate for
Creative fulfillment and fun, Free food, Experience and mentorship, Money, Big money, A chance at a Nobel Prize
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
I am an ideas person and can help generate or modify ideas. I'm not wanting to be project leader, but will help out in any way possible.
Games you’ve worked on ...
Dice Wink
What abilities would you bring to a collaboration?
Writing, logical thinking, programming, Networking, PC Hardware,
Three games you’ve played that have changed your life:
Mass Effect 2, Knights of the Old Republic, Metal Gear Solid

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