Most people know me as a (check all that apply) ...
When it comes to my game-making career, I'm ...
up-and-coming (1-2 games on my resume)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
PC Games - single player, PC Games - multiplayer, Console Games, Art and Experimental games
Will collaborate for
Creative fulfillment and fun, Free food, Experience and mentorship, Money, Big money, A chance at a Nobel Prize
Games you’ve worked on ...
I'm currently working on an indy shooter called LIB3RICO, and I fiddle around in engines (mostly Unreal) in my free time - designing little mini-games and levels just for fun.
What abilities would you bring to a collaboration?
Music and audio - I have two music degrees (Bachelor of Music, Masters of Fine Arts) and can compose in any style, and also know Wwise and FMod at least enough to be able to do some basic implementation and well enough to learn anything else I might need to do.
Three games you’ve played that have changed your life:
The Final Fantasy series opened my eyes to the potential for deep, character-driven stories in a game. The Mass Effect series showed me that you can do the same thing on a bigger scale over a whole series of games. And Journey re-ignited my passion for music in games and how it can impact or improve the gaming experience.
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