"Paste magazine has posted its 10 Best Board Games of 2012.
Qin, Lords of Waterdeep, Agents of SHMERSH, Star Trek Catan (really?), Dungeon Command, Fleet, Manhattan Project, Star Wars X-Wings Miniatures, Mice and Mystics, Seasons (at #1).
"A lot of really great personal blog posts ensued and now, this talk at NYU Game Center.
"StartSelection:0000000199 EndSelection:0000000739Professor Colleen Macklin, along with Naomi Clark (Brooklyn Game Ensemble), Katherine Isbister (NYU…"
"Legendary board game designer Reiner Knizia talks about how he made Whoosit? game (Ravensburger) at PRACTICE: GAME DESIGN IN DETAIL (2011) Video There are also other videos from this conference at this link. Nov 9-11, 2012 is the next one (I'm…"
"I do not have money for a gift, so here is a funny limerick to honor our friendship:
There once was a plumber in red
Who smashed big brick blocks with his head
He expected a one up
But in order to sum up
He got a big headache instead!"
"Hi Jeffrey, you're in the same path as Cynthia Jabar, who is creating a maker-based print, pixel imprint for stories/games for kids: http://www.transmediakids.com/ transmedia kids is a piece of it, but do check out her other pages.…"
"Board Game Events in Ann Arbor Michigan are booming, with two game stores downtown hosting weekly and semi-weekly game nights and other events. Vault of Midnight and Get Your Game On are the two stores, one on Main Street (also a comic book store)…"
"Hi Saleem, I'm glad you rebooted this group here. Serious games = my field—educational and news games, primarily. For my Roll and Shuffle group, I copied and pasted the best discussions to the new group, while organizing them by topic. It…"
If my life story were a game, it would be a cross between ...
Cranium and Hopscotch
Most people know me as a (check all that apply) ...
Game Designer, Writer, Inventor
When it comes to my game-making career, I'm ...
a Jedi master (10 games or more)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Social games, MMOs, iPhone / iPad games, Mobile games, Simulations, Crowdsourcing games, Active / motion sensor games, Board games, Card games, Educational games
Will collaborate for
Creative fulfillment and fun, Money, Big money, A chance at a Nobel Prize
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
I'm a veteran, go-to contractor for scripts (fiction and nonfiction), game design, editorial direction, new product development, and advisory positions with a long list of clients and more than 50 published books. I have deep background in educational publishing (former editor at Scholastic) and experience in producing content in a range of media and age levels (particularly tweens and teens, to adults).
Games you’ve worked on ...
More than a dozen board and card games from idea to store shelf, including Mars 2020, Top Dog, The Play's the Thing, NOVA True Science, Feeding Frenzy, Speed Racer, and others.
Half a dozen video game scripts for Scholastic ("Escape from Antcatraz" and others), Fablevision, and Riverdeep/Edmark.
Design for more than 100 classroom games in a variety of genres, published as 14 different Teacher Resource Books for Scholastic (25 Super Cool Math Board Games, Noun Hounds and Other Great Grammar Games, 20 American History Games, 15 Primary Source Activities and Games, and so on).
Design and copy for hundreds of simple casual games for websites such as Grolier Online Encyclopedia.
What abilities would you bring to a collaboration?
Professional writing (fiction and nonfiction), well-practiced game design skills, a fount of ideas (strong creative thinker), and experience in editorial/creative direction and new product development on a management level.