Matt Browning
  • Male
  • Houston, TX
  • United States
  • OOT, Bioshock infinite, Silent Hill…
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Matt Browning updated their profile
Feb 1, 2014
Scott Jacobson replied to Matt Browning's discussion Mental Health Treatment Program - THE GAME in the group Health and Games, or Health in Games
"Was thinking your RPG was web/app based similar to the EPIC WIN you mentioned.  Thought maybe you were using some special software tools to prototype.  My class and club have a pretty good turnout and have had quite a few students go on to…"
Jan 28, 2014
Matt Browning replied to Linda E's discussion Newbie here with introduction and a question, or two in the group Health and Games, or Health in Games
"Hi Linda and welcome. I had the same fear of intellectual property theft as you when I first joined a couple months ago. In the end I changed my philosophy and decided that if someone takes my ideas and uses them for good rather than selfish…"
Jan 28, 2014
Matt Browning replied to Matt Browning's discussion Mental Health Treatment Program - THE GAME in the group Health and Games, or Health in Games
"Scott, Thanks for your interest! By prototyping do you mean testing? Just developing. I don't have a blog but that's not a terrible idea... I've introduced a couple components of the game into the current program - test driving the…"
Jan 28, 2014
Scott Jacobson replied to Matt Browning's discussion Mental Health Treatment Program - THE GAME in the group Health and Games, or Health in Games
"Hey Matt!May I ask what you are using to prototype your game?Is there an official blog I can follow?Scotthttp://jnoodle.com"
Jan 14, 2014
Katie Robinette replied to Matt Browning's discussion Mental Health Treatment Program - THE GAME in the group Health and Games, or Health in Games
"Hi Brian and thanks for your comments and interest. I can definitely keep you in the loop.  We are meeting with our developers, designers, and research team on the 16th and will be moving forward quickly with a prototype and video which will be…"
Jan 13, 2014
Matt Browning replied to Matt Browning's discussion Mental Health Treatment Program - THE GAME in the group Health and Games, or Health in Games
"The wallets finally came in! All IGCs a player earns are kept in wallets. As the player makes more money, they will need to buy larger wallets to hold more money! For practicality's sake, the wallets don't physically get bigger, they just…"
Jan 10, 2014
Matt Browning replied to Matt Browning's discussion Mental Health Treatment Program - THE GAME in the group Health and Games, or Health in Games
"Thank you both for the encouraging comments. Katie, I'm itching to see where your game goes. I just signed up for the newsletter and I'm glad to see a response from Canada! That reminds me that one influence for structure in my game was a…"
Jan 10, 2014
Brian Newton replied to Matt Browning's discussion Mental Health Treatment Program - THE GAME in the group Health and Games, or Health in Games
"Hey Matt, I agree with Katie, you've obviously put a lot of thought and effort into this idea! As an early career Psychologist with a background in programming (I was a web programming consultant for 5 years before going into Psych) and an avid…"
Jan 3, 2014
Katie Robinette replied to Matt Browning's discussion Mental Health Treatment Program - THE GAME in the group Health and Games, or Health in Games
"Hi Matt, Thanks for a great post!  We, too, our developing an iOS game re: mental health.  While (we hope) it will mostly be fun, it should allow for some education and coping strategies on how to help yourself and how to help others.…"
Dec 20, 2013
Matt Browning shared their discussion on Facebook
Dec 12, 2013
Matt Browning added a discussion to the group Health and Games, or Health in Games
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Mental Health Treatment Program - THE GAME

EDIT: just joined today. I thought "Send msg to group" meant post discussion...doh...While I have seem and played a couple games that help people with mental disorders or problems, I have NEVER:1. seen a game geared towards helping those with severe mental illness, and2. where are the IN-DEPTH games that don't require a phone or computer? Are they effective?I am developing a giant 2 year RPG for the residential treatment center for which I work. The game is quite similar to Epic Win regarding…See More
Dec 11, 2013
Matt Browning liked Andres Fonseca's discussion We are developing games to help with anxiety and phobias, can you help?
Dec 11, 2013
Matt Browning joined Sarah Best's group
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Health and Games, or Health in Games

By using game mechanics in therapy for heart patients, teaching young diabetics to estimate carbs, help ritualize the keeping of journals for chronically ill patients, shortening feedback loops, increasing collaboration and putting a smile on the face of poor sods (I am one, I may say so  ) – this group will change the world.First one to release, gets a beer at the next meetup!See More
Dec 11, 2013
Matt Browning is now a member of Gameful
Dec 11, 2013

Profile Information

Your Pet Monster
Astro Monster
Favorite game? (This will help us tell if you're a spambot or not, so please answer carefully so we can approve your account!)
OOT, Bioshock infinite, Silent Hill 2, MTG, FF7, Tony Hawk Pro Skater 2! lol
Location
Houston, Tx
If my life story were a game, it would be a cross between ...
Several overly dramatic time travel themed games that have yet to be created or released due to the unfathomability of my life.
Most people know me as a (check all that apply) ...
Student, Teacher, Researcher, Lifelong Gamer
When it comes to my game-making career, I'm ...
a newbie (no game experience ... yet!)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Street games, Educational games, Health games, You should add another category!
Will collaborate for
Creative fulfillment and fun
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
I'd like to talk with anyone familiar with the development of RPGs. I've played them for 2/3 my life but I need to bounce some ideas off people to see if the game I'm making is actually FUN.
Games you’ve worked on ...
I'm building a giant 2 year RPG for a residential mental health treatment community.
What abilities would you bring to a collaboration?
Experience in mental health, knowledge of psychological phenomena, 16 years of gaming, detail-oriented, NEUROSIS
Three games you’ve played that have changed your life:
OOT, Bioshock infinite, Silent Hill 2, MTG, FF7, Tony Hawk Pro Skater 2! lol

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