"I'm interested and can provide feedback on UX - game flow, overall architecture, defining potential user groups and how each will interact with the game, potential problems, text review, game testing, and more. See my website at Meadow…"
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Alternate reality games, iPhone / iPad games, Mobile games, Simulations, Crowdsourcing games, PC Games - single player, PC Games - multiplayer, Board games, Educational games, Health games, Workplace / enterprise / productivity games
Will collaborate for
Creative fulfillment and fun, Experience and mentorship, Money
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
Interested in "social good", health care, health education, flattening wealth distribution, education (K-12), green, alternative energy, games to support collaboration in work or civics, team-building, AND research about all of the above.
Games you’ve worked on ...
Workplace games to improve collaboration and design (see innovation games for similar types of games).
Gaia Online (avatar, alternative reality).
What abilities would you bring to a collaboration?
UX Design & Strategy
Writing (manuals, help text, support text, UI)
Experience teaching in schools and science museums
Live translator (French/English)
User Research / Usability
Ethnography / contextual inquiry
Three games you’ve played that have changed your life:
Words with Friends
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