This group is dedicated to exploring what it will take to create a game that can be considered a work of art–something that is valued highly by society and generally agreed to be a quality addition to a person’s life.This does not mean visually-striking or “artsy” games–this means leveraging the gaming experience to strike a balance between two imaginations: the one of the game designer and the one of the player. How can we create a game that leaves room for interpretation but is also engaging…See More
A launchpad for taking digital games out into physical space! Here designers, architects, hackers and anyone else interested in Augmented Reality can meet, trade ideas, find technical solutions and figure out what we’re going to lay over the world to make it more playful.See More
If my life story were a game, it would be a cross between ...
Fez, Limbo, Halo
Most people know me as a (check all that apply) ...
Game Developer, Game Designer, Artist, Writer, Student, The Intern
When it comes to my game-making career, I'm ...
up-and-coming (1-2 games on my resume)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Social games, Alternate reality games, iPhone / iPad games, Crowdsourcing games, Active / motion sensor games, Art and Experimental games, Educational games, Marketing and promotional games
Will collaborate for
Creative fulfillment and fun, Free food, Experience and mentorship, School credit, Money
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
I would like to meet people interested in developing ARG'S, social games, games that make us active in the real world through meaningfull play.
Games you’ve worked on ...
As a student of Game design at ULHT i've worked on some projects, but all of them are "experimental", and make part of the learning process. Through those projects i did illustrations, code, game design, i wrote three game design pitches, one for an adventure/puzzle/horror game, another for a serious game focused on environmental issues, and the last was for a side-scroller/running game that we are developing for smartphones.
What abilities would you bring to a collaboration?
I bring creativity, action, connectivity, fun, comradery, brainstorming, openness, reasoning.
Three games you’ve played that have changed your life:
The Halo Saga, Alone in the Dark, League of Legends, Pokemon
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